{"id":20,"date":"2016-03-01T16:30:20","date_gmt":"2016-03-01T21:30:20","guid":{"rendered":"http:\/\/tomorrowsend.rpgstuff.net\/?page_id=20"},"modified":"2022-06-07T08:30:21","modified_gmt":"2022-06-07T12:30:21","slug":"the-game-system","status":"publish","type":"page","link":"https:\/\/tomorrowsend.org\/?page_id=20","title":{"rendered":"The Game System"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-678 alignleft\" src=\"http:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/5769F36A-C40A-40E7-93C7-4B70A354367F_1_105_c-300x169.jpeg\" alt=\"\" width=\"289\" height=\"163\" srcset=\"https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/5769F36A-C40A-40E7-93C7-4B70A354367F_1_105_c-300x169.jpeg 300w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/5769F36A-C40A-40E7-93C7-4B70A354367F_1_105_c-1024x576.jpeg 1024w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/5769F36A-C40A-40E7-93C7-4B70A354367F_1_105_c-768x432.jpeg 768w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/5769F36A-C40A-40E7-93C7-4B70A354367F_1_105_c.jpeg 1182w\" sizes=\"auto, (max-width: 289px) 100vw, 289px\" \/>We use the Morrow Project Version 4.0 RPG game system available from Timeline LTD as the world the story evolves in. \u00a0In most Morrow Project games, the teams wake up 150 years after the war in a typically uneventful way. \u00a0We did something very different, but absolutely plausible in the Morrow Project universe. \u00a0 The team actually would have died in their freezing tubes if it was not for the accident that caused their location to be discovered and then rescued. \u00a0The team now comprises 4 typical team members, 1 local hunter, and a Morrow Project doctor that has been in the world for 10 years and has seen what the others have yet to discover. \u00a0This creates some dynamics that most Morrow Games do not have or experience. Along the way they have lost members, and gained an Engineering Team member as well as triggered an emergency response unit from a long forgotten Mars fast response system.<\/p>\n<p>Typically, a Morrow team is not a military unit that goes out shooting everything. \u00a0They are frozen with their supplies and once they run out, \u00a0it&#8217;s gone. \u00a0Nobody is making new ammo for them, no parts, you cannot stop at <img loading=\"lazy\" decoding=\"async\" class=\" wp-image-680 alignleft\" src=\"http:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/MP3rd-229x300.webp\" alt=\"\" width=\"205\" height=\"268\" srcset=\"https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/MP3rd-229x300.webp 229w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/MP3rd.webp 458w\" sizes=\"auto, (max-width: 205px) 100vw, 205px\" \/>a store for more batteries. \u00a0The vehicles typically use a reactor that lasts a very long time to avoid having to look for fuel that has not existed for 150 years. \u00a0But even then, things can cause problems. \u00a0For example, this team has a heavy water fusion reactor that requires replacement of the heavy water, not something that is easily found even today.<\/p>\n<p>We also play the game using different rules in some spots. \u00a0For example the combat rules for The Morrow Project is completely different from what we are using. \u00a0This is because we needed something that makes for better radio drama. \u00a0There is a lot of simulation in the game system that translates to less action for the listener, so we simply avoid it or simplify the rules for the podcast. \u00a0It&#8217;s no fun to kill players for the listener<img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-679 alignright\" src=\"http:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/663878DA-11FF-4F57-A55B-7B2843E24C0A_1_105_c-169x300.jpeg\" alt=\"\" width=\"169\" height=\"300\" srcset=\"https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/663878DA-11FF-4F57-A55B-7B2843E24C0A_1_105_c-169x300.jpeg 169w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/663878DA-11FF-4F57-A55B-7B2843E24C0A_1_105_c-576x1024.jpeg 576w, https:\/\/tomorrowsend.org\/wp-content\/uploads\/2022\/06\/663878DA-11FF-4F57-A55B-7B2843E24C0A_1_105_c.jpeg 665w\" sizes=\"auto, (max-width: 169px) 100vw, 169px\" \/> and makes the story harder to get established if we are changing player characters every month. \u00a0Not to say I am not ruling it out, most long term Morrow Project games do end up with only 1-2 team members left walking the wasteland on their own with only a beat up rifle and 10 rounds left in the magazine. \u00a0It&#8217;s a harsh world that has a lot of danger in it that the best military hardware is useless against.<\/p>\n<p>The game system today is owned by two awesome people that dumped their life savings into saving the Morrow Project and to give it life again.\u00a0 Chris and Tammy Garland purchased all assets and contracts. They are now custodians and copyright holders of The Morrow Project, Time and Time Again, and Close &amp; Destroy. They already have some agreements in place to license the properties for continued development and play.\u00a0 and yes, they listen to the podcast.\u00a0 They are both incredibly generous people that actually gave us items to give away to listeners at our last contest.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We use the Morrow Project Version 4.0 RPG game system available from Timeline LTD as the world the story evolves in. \u00a0In most Morrow Project games, the teams wake up<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/tomorrowsend.org\/?page_id=20\" class=\"readmore\">Continue reading<span class=\"screen-reader-text\">The Game System<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-20","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/pages\/20","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=20"}],"version-history":[{"count":5,"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/pages\/20\/revisions"}],"predecessor-version":[{"id":684,"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=\/wp\/v2\/pages\/20\/revisions\/684"}],"wp:attachment":[{"href":"https:\/\/tomorrowsend.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}